Zombie survival night
Teams complete missions to find supplies and the cure while zombies hunt them through the garden.
- Guests
- 8-20 guests
- Party length
- 3 hours
- Prep time
- Half a day
- Ages
- 11-17
What it is
A big game of tag with a story. Some players are zombies, the rest are survivors who must find hidden “cure” pieces and supplies around the garden (or a local park area you’ve arranged to use). Every tagged survivor becomes a zombie, so it gets harder and funnier as it goes on. Best played at dusk.
Plan ahead
- Two weeks before: ask guests to wear clothes that can get grubby and bring a torch.
- One week before: buy zombie face paint, washable fake blood, armbands and caution tape.
- The day before: make the cure pieces (5 coloured test tubes or labelled bottles) and supply tokens (tins of beans, bottles of water). Plan hiding spots.
Rules
- Zombies walk only (no running) and tag survivors with two hands on the shoulder.
- Survivors can run, but tagged players must go to the “infection zone” for 30 seconds, then rejoin as zombies.
- The safe house (patio) is a no-tag zone, but survivors can only stay 10 seconds.
- Win: the survivors win if they bring all 5 cure pieces to the safe house before time runs out.
Set the scene
Caution tape around the garden, a “Quarantine Zone” sign, emergency lights (red LED torches) and a crashed car look made from cardboard. Play radio emergency broadcasts and sirens on a speaker.
Zombie make-up
Grey-green base, dark eyes, white lips, and washable fake blood at the mouth. Ripped old t-shirts finish the look.
Food and drink
- Pizza (“rations”) and tins of “emergency supplies” (sweets in clean food tins)
- “Brain” jelly from a brain mould
- Fizzy drinks labelled “Antidote”
Tips
- Agree on the game boundaries and mark them with tape or glow sticks.
- No tagging near steps, ponds or anything hard.
- Have a referee adult to enforce the “zombies walk” rule.
On the day
- Arrival (20 min): zombie make-up station for volunteer zombies; survivors get a team armband.
- Briefing (10 min): the outbreak has started - teams have 30 minutes to find the 5 pieces of the cure.
- Round 1 (30 min): survivors hunt for supplies while zombies tag them; tagged players join the zombies.
- Food (25 min): the 'safe house' is open for pizza.
- Round 2 - Escape (30 min): carry the cure to the extraction point without being caught.
- Awards (10 min): last survivor and best zombie.
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